Showing posts with label Class 6 Kips Cyber Apps Solutions. Show all posts
Showing posts with label Class 6 Kips Cyber Apps Solutions. Show all posts
Kips Class 6 Cyber Apps Chapter 9 Log On to Animate CC
Chapter 9 Log On to Animate CC Brain Developers A. Fill in the blanks: 1. Stage is the area where we create our drawings. 2. Timeline is t...
Kips Class 6 Cyber Apps Chapter 11 Introduction to HTML5
Chapter 11 Introduction to HTML5 Brain Developers A. Fill in the blanks: 1. Hypertext is a piece of ordinary text that has special feature ...
Kips Class 6 Cyber Apps Chapter 10 Working with Animate CC
Chapter 10 Working with Animate CC Brain Developers A. Fill in the blanks: 1. A symbol is a reusable object for static images or animation....
Kips Class 6 Cyber Apps Chapter 8 Editing a Worksheet
Chapter 8 Editing a Worksheet Brain Developer A. Fill in the blanks: 1. The appearance of Date and Time on a worksheet depends on the Format...
Kips Class 6 Cyber Apps Chapter 7 Microsoft Excel 2007
Chapter 7 Microsoft Excel 2007 Brain Developer A. Fill in the blanks: 1. By default, a workbook contains three worksheets. 2. Merge and cen...
Kips Class 6 Cyber Apps Chapter 6 Animating Text and Object
Chapter 6 Animating Text and Object Brain Developer A. Fill in the blanks: 1. Transitions are the special effects you see when one slide ch...
Kips Class 6 Cyber Apps Chapter 5 More on PowerPoint 2007
Chapter 5 More on PowerPoint 2007 Brain Developers A. Fill in the blanks: 1. We specify number of rows and columns in the Insert Table dial...
Kips Class 6 Cyber Apps Chapter 4 Using Mail Merge
Chapter 4 Using Mail Merge Brain Developer A. Fill in the blanks: 1. The Main document contains the text that we send to all the recipients...
Kips Class 6 Cyber Apps Chapter 3 More on Windows 7
Chapter 3 More on Windows 7 Brain Developer A. Fill in the blanks: 1. Microsoft Window Media Player is used to run and organize digital med...
Kips Class 6 Cyber Apps Chapter 2 Computer Languages
Chapter 2 Computer Languages Brain Developer A. Fill in the blanks: 1. A program is a set of instructions, which tells the computer what to...
Kips Class 6 Cyber Apps Chapter 1 Computational Thinking
Chapter 1 Computational Thinking Brain Developer A. Fill in the blanks: 1. An algorithm employs logical thinking to develop a step-by-step ...